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Games that boost performance : [30 ready-to-use group activities] / Steve Sugar and Carol Willett.

By: Contributor(s): Material type: TextTextPublication details: San Francisco, CA : Pfeiffer, c2005.Description: xvi, 356 p. : ill. ; 28 cm. + 1 CD-ROM (4 3/4 in.)ISBN:
  • 0787971359 (pbk. : alk. paper)
  • 9780787971359 (pbk. : alk. paper)
Subject(s): DDC classification:
  • 658.4/0353 22
LOC classification:
  • HD30.26 .S837 2005
Online resources:
Contents:
Getting the most from this resource -- Engaging grim grownups -- Identify performance-improvement goals -- Typical workplace situations -- Selecting your game -- Developing game content -- Setting up and running a game -- Post-game debriefing: harvesting learning through facilitation -- Keys to effective learning -- Final thoughts -- 30 games to boost performance -- Best of the wurst -- Cash box -- Champions -- Clue less -- Counter intelligence -- Double play -- Dragon squares -- Floor plan -- Floor teams -- Friendly persuasion -- Ghostwriter -- Hard case -- Having a bad hair day -- The hello effect -- Improbable headlines -- Initial assumptions -- Listen up -- Newscast -- Passport -- Proxy -- Rear view mirror -- Sandwiches -- Scavenger bingo -- Second mouse gets the cheese -- Smack down -- Speed dial -- Splitting hares -- Tattoo -- Team poker -- Virtual X-change.
Summary: Games that boost individual and team performances. Shows how these games can enhance a team's ability to prioritize, problem solve, communicate, collaborate, and reach effective decisions.
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Getting the most from this resource -- Engaging grim grownups -- Identify performance-improvement goals -- Typical workplace situations -- Selecting your game -- Developing game content -- Setting up and running a game -- Post-game debriefing: harvesting learning through facilitation -- Keys to effective learning -- Final thoughts -- 30 games to boost performance -- Best of the wurst -- Cash box -- Champions -- Clue less -- Counter intelligence -- Double play -- Dragon squares -- Floor plan -- Floor teams -- Friendly persuasion -- Ghostwriter -- Hard case -- Having a bad hair day -- The hello effect -- Improbable headlines -- Initial assumptions -- Listen up -- Newscast -- Passport -- Proxy -- Rear view mirror -- Sandwiches -- Scavenger bingo -- Second mouse gets the cheese -- Smack down -- Speed dial -- Splitting hares -- Tattoo -- Team poker -- Virtual X-change.

Games that boost individual and team performances. Shows how these games can enhance a team's ability to prioritize, problem solve, communicate, collaborate, and reach effective decisions.

System requirements: PC with Microsoft Windows 98SE or later; Mac with Apple OS version 8.6 ot later.

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